Tactical ShooterVerified Engine
Tom Clancy’s Rainbow Six Siege
DeveloperUbisoft Montreal
PublisherUbisoft
Release Year2015
Optimization Status Ready
Engine Overview
High-intensity close-quarters combat featuring procedural wall destruction and ultra-low input latency Vulkan rendering.
Supported Rendering Technologies
NVIDIA DLSS
Supported (Super Resolution)
AMD FSR
Supported (FidelityFX)
Intel XeSS
Not Supported
Ray Tracing
Raster Only
Benchmark Calibration Sources
- Ubisoft AnvilNext Profiler
- Hardware Unboxed Esports Testing Suite
Trademark Disclaimer: Tom Clancy’s Rainbow Six Siege is a trademark and copyright of Ubisoft and Ubisoft Montreal. All rights reserved. OptiSettings is an independent analytical benchmark tool not affiliated with, sponsored by, or endorsed by Ubisoft or any associated studios.