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Tactical ShooterVerified Engine

Tom Clancy’s Rainbow Six Siege

Optimize for This Game
DeveloperUbisoft Montreal
PublisherUbisoft
Release Year2015
Optimization Status Ready

Engine Overview

High-intensity close-quarters combat featuring procedural wall destruction and ultra-low input latency Vulkan rendering.

Supported Rendering Technologies

NVIDIA DLSS
Supported (Super Resolution)
AMD FSR
Supported (FidelityFX)
Intel XeSS
Not Supported
Ray Tracing
Raster Only

Benchmark Calibration Sources

  • Ubisoft AnvilNext Profiler
  • Hardware Unboxed Esports Testing Suite
Trademark Disclaimer: Tom Clancy’s Rainbow Six Siege is a trademark and copyright of Ubisoft and Ubisoft Montreal. All rights reserved. OptiSettings is an independent analytical benchmark tool not affiliated with, sponsored by, or endorsed by Ubisoft or any associated studios.